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Boston Unity Group (B.U.G.) Meetup: ECS, Jobs, Burst and the future of scripting in Unity

  • CIC Cambridge - Havana, 5th floor 1 Broadway Cambridge, MA, 02142 United States (map)

ECS, Jobs, Burst and the future of scripting in Unity

During GDC, Unity released a beta build of their new Entity Component System, Jobs System, and Burst compiler that are slated to roll out this year. This represents a radical change to scripting in Unity. In this presentation, we’ll go over the fundamentals of data-oriented design, dive into the new scripting systems, and talk about how to write fast code in both the old and new versions of Unity.

Presenter Graham Pentheny is a developer with 10 years of experience writing game code everywhere from huge AAA C++ projects to small games in LUA, and everything in-between. Most of that experience has been making mobile games, where performance matters quite a bit. Currently he’s the engineering lead on the Alphabear 2 team at Spry Fox and one of the organizers of BUG.

This event is free to attend, but space is limited - be sure to RSVP!

Earlier Event: April 24
Code for Boston
Later Event: April 25
F*ckup Nights Boston Vol. VII